Last Guerrilla is a real time tactics game made with Unity for a school project. Its development was the main focus of my final year. In Last Guerrilla, one plays an Aztec priest seeking for revenge against the Conquistadors. The priest has the ability to rise up ghouls from fallen enemy and he controls them indirectly.

 

I worked on this project as a Technical Designer & Gameplay Programmer:

  • Prototyping key aspects of the game to allow the game designers to work as the engine is being built.
  • Programming different aspect of the gameplay such as the character's abilities, the enemies artificial intelligence, camera controls, and so on...

 

 

Last Guerrilla is available to play!

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