Gwent is a digital card game set in the universe of The Witcher made in Unity. It sets itself apart from others CCGs by its system based on accumulating points rather than fighting the opponent directly. Furthermore, the game requires to win 2 rounds out of 3 played, encouraging players to be thoughtful and strategic in how they use their resources.
I joined the project during its live cycle in October 2020 as a Gameplayer Designer.
My work includes:
Gwent is available on Steam, GOG, Android and iOS.
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