A thesis on the inner workings of competition in games.
A solo project of a Quake-like with grappling hooks.
Working as a Gameplay Designer on a card game.
A custom made rollback netcode implementation.
A game design internship on a mobile live game.
A real time action-tactics game as a graduation project.
A game design internship on a competitive live game.
A rogue-like which mixes platform with bullet hell.
An accessible fighting game.
A fighting game played with a graphic tablet.
A game design internship on a miniature wargame.
A tactical boardgame for the family.