KEY PROJECTS

A thesis on the inner workings of competition in games.

A solo project of a Quake-like with grappling hooks.

A game design internship on a mobile live game.

A game design internship on a competitive live game.

PERSONAL PROJECTS

A real time tactics game as a graduation project.

A rogue-like which mixes platform with bullet hell.

An accessible fighting game.

A fighting game played with a graphic tablet.

A game design internship on a miniature wargame.

A tactical boardgame for the family.