KEY PROJECTS

A thesis on the inner workings of competition in games.

A solo project of a Quake-like with grappling hooks.

Working as a Gameplay Designer on a card game.

A custom made rollback netcode implementation.

OTHER PROJECTS

A game design internship on a mobile live game.

A real time action-tactics game as a graduation project.

A game design internship on a competitive live game.

A rogue-like which mixes platform with bullet hell.

An accessible fighting game.

A fighting game played with a graphic tablet.

A game design internship on a miniature wargame.

A tactical boardgame for the family.