Bazar is a tactical 4 players boardgame made for a school project in 2014-2015. It features an interesting negative feedback mechanic to keep the game fun for everyone: each rounds, the player with the lowest score gets to play at the best spot.


On this project, I worked as a Game Designer & Producer :

  • Keeping everyone motivated over the months as this was a long (and our first) project.
  • Massively playtesting the game to gradually polish the experience.



The rules for Bazar are available (in French).