I specialize in the game design of multiplayer Games. My philosophy revolves around the accessibility of these games in order to focus them on the interactions between the players.

I am also competent as a Technical Game Designer (having worked as a gameplay programmer).


As a player, I'm also passionate about multiplayer games and got to play a few competitively. My first steps into competitive gaming were with Team Fortress 2. I then competed for some time in teams in League of Legends (diamond rank in season 3). Afterward, I was part of the French Super Smash Bros Melee community for a few years, attending IRL tournaments.

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